Scopus Games (dataset)
Материал из Поле цифровой дидактики
Описание датасета | Датасет по публикациям о компьютерных играх, собранный в Scopus |
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Описание полей |
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Форматы данных | CSV |
Область знаний | Информатика, Педагогика, Мобильное обучение |
Веб-сайт - ссылка на датасет | http://www.uic.unn.ru/pustyn/data-sets/digida/Scopus Games.csv |
Примеры использования датасета | ВКР Райкова Александра Дмитриевна Развитие навыков вычислительного мышления у детей дошкольного и младшего школьного возраста при помощи видеоигр https://youtu.be/2-M1W-wnT-U |
Год создания датасета | 2022 |
Видео
- Райкова Александра Дмитриевна
- Развитие навыков вычислительного мышления у детей дошкольного и младшего школьного возраста при помощи видеоигр
- https://youtu.be/2-M1W-wnT-U
Датасет в вики
Author | Name | Year | Link |
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Miller J.A., Cooper S. | Case studies in game-based complex learning | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85121419829&doi=10.3390%2fmti5120072&partnerID=40&md5=e608baadf6aecf878bf09d12e6b1e272 |
Merkouris A., Garneli V., Chorianopoulos K. | Programming human-robot interactions for teaching robotics within a collaborative learning open space: Robots playing capture the flag game: Programming human-robot interactions within a collaborative learning open space | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85120905743&doi=10.1145%2f3489410.3489422&partnerID=40&md5=bf582c731dd75f278a4010c4a03bd21e |
Lee C.-S., Yatim J.N. | Perception of Parents towards Fun Puzzle Games in Helping Mild Autistic Children Improve Their Computational Thinking Skills | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85122930236&partnerID=40&md5=7b037ec347e763ba4e3d349f36f666e9 |
Joseph Agbo F., Sunday Oyelere S., Suhonen J., Tukiainen M. | IThinkSmart: Immersive Virtual Reality Mini Games to Facilitate Students' Computational Thinking Skills | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85119893877&doi=10.1145%2f3488042.3489963&partnerID=40&md5=e9c8255028f8d09c06ee7ebbf2c3d81a |
Tedre M., Denning P., Toivonen T. | CT 2.0 | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85119882069&doi=10.1145%2f3488042.3488053&partnerID=40&md5=2fc98faf4e862b205ab358e94759c6bb |
Tucker-Raymond E., Cassidy M., Puttick G. | Science teachers can teach computational thinking through distributed expertise | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85109545771&doi=10.1016%2fj.compedu.2021.104284&partnerID=40&md5=a55ab44aee8ec401a6825c33eebb287f |
Higashi R., Harpstead E., Solyst J., Kemper J., Odili Uchidiuno J., Hammer J. | The design of co-robotic games for computer science education | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85118449652&doi=10.1145%2f3450337.3483472&partnerID=40&md5=dab2b5f6fd866cef21ae74da8a984b4e |
Çakır N.A., Çakır M.P., Lee F.J. | We game on skyscrapers: the effects of an equity-informed game design workshop on students’ computational thinking skills and perceptions of computer science | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85111845107&doi=10.1007%2fs11423-021-10031-6&partnerID=40&md5=e24d0048e8922d0a3642ec123ba8cfe8 |
Huang H., Li Y. | Exploring the motivation of livestreamed users in learning computer programming and coding | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85120161236&doi=10.34190%2fejel.19.5.2470&partnerID=40&md5=71da1e4b2e86ba3f357359d22a24defd |
Agbo F.J., Oyelere S.S., Suhonen J., Laine T.H. | Co-design of mini games for learning computational thinking in an online environment | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85105432839&doi=10.1007%2fs10639-021-10515-1&partnerID=40&md5=29d579187815ad168bbee97604bdd731 |
Israel-Fishelson R., Hershkovitz A., Eguíluz A., Garaizar P., Guenaga M. | A Log-Based Analysis of the Associations Between Creativity and Computational Thinking | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85096310313&doi=10.1177%2f0735633120973429&partnerID=40&md5=bb8c155f9087953cd080d3fafa45a937 |
Ba H., Culp K.M., Honey M. | Design make play for equity, inclusion, and agency: The evolving landscape of creative STEM learning | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85121587445&doi=10.4324%2f9780203702345&partnerID=40&md5=b9fbda06aeeecb98d734508e94c69142 |
Saraiva F., Lima L.V.O., Araújo C., Magalhães L.G., Henriques P.R. | SHREWS: A game with augmented reality for training computational thinking | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85115881489&doi=10.4230%2fOASIcs.ICPEC.2021.14&partnerID=40&md5=619f109c06119a14e0e6e9afe7feae43 |
Dutra T.C., Felipe D., Gasparini I., Maschio E. | Educational digital games and computational thinking for students with intellectual disabilities - Guidelines for accessibility | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85114856331&doi=10.1109%2fICALT52272.2021.00101&partnerID=40&md5=bda6a5bc58f2cd9d6a1028331bdd0fac |
Demirkiran M.C., Tansu Hocanin F. | An investigation on primary school students’ dispositions towards programming with game-based learning | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85100594047&doi=10.1007%2fs10639-021-10430-5&partnerID=40&md5=46ae8948c16f4915e569ce1d2685de53 |
Soboleva E.V., Suvorova T.N., Zenkina S.V., Bocharov M.I. | Developing Computational Thinking of Specialists of the Future Through Designing Computer Games for Educational Purposes | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85110653295&doi=10.13187%2fejced.2021.2.462&partnerID=40&md5=be7523eef612d119da4abd17d1981962 |
Grizioti M., Kynigos C. | Children as players, modders, and creators of simulation games: A design for making sense of complex real-world problems: Children as players, modders and creators of simulation games | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85110229618&doi=10.1145%2f3459990.3460706&partnerID=40&md5=9192229f6dfffb34e6ba4a3b110fe943 |
Israel-Fishelson R., Hershkovitz A. | Micro-persistence and difficulty in a game-based learning environment for computational thinking acquisition | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85100008995&doi=10.1111%2fjcal.12527&partnerID=40&md5=7d1245827279039ee757b6f3455a64a6 |
Hooshyar D., Pedaste M., Yang Y., Malva L., Hwang G.-J., Wang M., Lim H., Delev D. | From Gaming to Computational Thinking: An Adaptive Educational Computer Game-Based Learning Approach | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85093932045&doi=10.1177%2f0735633120965919&partnerID=40&md5=7b584611b1950c760a37f4d1c2509eb3 |
Grizioti M., Kynigos C. | Code the mime: A 3D programmable charades game for computational thinking in MaLT2 | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85107011708&doi=10.1111%2fbjet.13085&partnerID=40&md5=762474445e73eac8610674cf7f35cb49 |
Jesus A.M.D., Jesus A.M.D., Silveira I.F. | Marco de aprendizaje colaborativo basado en videojuegos para el desarrollo del pensamiento computacional | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85098129733&doi=10.17533%2fudea.redin.20200690&partnerID=40&md5=7d5e7e7dfe3f16d7e6ba8fc0c73a9a16 |
Repenning A., Basawapatna A. | Smacking Screws with Hammers: Experiencing Affordances of Block-based Programming through the Hourglass Challenge | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85103330246&doi=10.1145%2f3408877.3432444&partnerID=40&md5=f47f8139d66a533ba91b94e2d8aad846 |
Asbell-Clarke J., Rowe E., Almeda V., Edwards T., Bardar E., Gasca S., Baker R.S., Scruggs R. | The development of students’ computational thinking practices in elementary- and middle-school classes using the learning game, Zoombinis | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85095915646&doi=10.1016%2fj.chb.2020.106587&partnerID=40&md5=e581405d93a2d77d079d7d9512bd8eae |
Espinosa M.P.P., Cartagena F.C. | Advanced technologies to face the challenge of educational innovation [Tecnologías avanzadas para afrontar el reto de la innovación educativa] | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85122093188&doi=10.5944%2fried.24.1.28415&partnerID=40&md5=771a3d785e315f7d0dacd454f4fd76bc |
Prompolmaueng W., Wetmaha A., Jamsri P. | A Game Development to Promote Computational Thinking | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85123374429&doi=10.1109%2fICITEE53064.2021.9611850&partnerID=40&md5=d924ba1a8ac7cf8d75e68872534c8b44 |
Babic S., Bjelanovic D., Cicin-Sain I.M. | Programming and Mathematics through Game | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85123051066&doi=10.23919%2fMIPRO52101.2021.9597117&partnerID=40&md5=47acbdc1a611f2901d187a39a86913c5 |
Nutz M., Leifheit L. | Computer science unplugged: Developing and evaluating a "Traveling Salesperson Problem" board game | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85120714691&doi=10.34190%2fGBL.21.071&partnerID=40&md5=62608d711feaaa64c46caadf14b9c6b1 |
Majgaard G. | Quick and dirty group testing of mobile app for educators teaching digital literacy and production | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85120712677&doi=10.34190%2fGBL.21.048&partnerID=40&md5=e87eec669147e844c5f914d2fbb4f8a6 |
Šiaulys T., Dagienė V. | Towards Classification of Interactive Non-programming Tasks Promoting Computational Thinking | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85119870617&doi=10.1007%2f978-3-030-90228-5_2&partnerID=40&md5=845f121992fcd93101486c1cdbab952d |
Yunus E., Zaibon S.B. | Connecting Computational Thinking (CT) Concept with the Game-Based Learning (GBL) Elements | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85119447319&doi=10.3991%2fijim.v15i20.23739&partnerID=40&md5=0ab0a0ce0e19a25141fe7cf6e2f7c7cf |
Israel M., Liu T., Moon J., Ke F., Dahlstrom-Hakki I. | Methodological considerations for understanding students’ problem solving processes and affective trajectories during game-based learning: A data fusion approach | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85118706433&doi=10.1007%2f978-3-030-77414-1_15&partnerID=40&md5=ad2453027dd3030da77c1e122ed7f3be |
Almeda M.V., Asbell-Clarke J. | Scaffolding executive function in game-based learning to improve productive persistence and computational thinking in neurodiverse learners | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85118691731&doi=10.1007%2f978-3-030-77414-1_12&partnerID=40&md5=2731a3726d2e99a2284974e11dec3296 |
Soboleva E.V., Sabirova E.G., Babieva N.S., Sergeeva M.G., Torkunova J.V. | Formation of Computational Thinking Skills Using Computer Games in Teaching Mathematics | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85114736435&doi=10.29333%2fejmste%2f11177&partnerID=40&md5=605c368d98763f681500b83e58ec35d4 |
Zapata-Caceres M., Martin-Barroso E. | Applying Game Learning Analytics to a Voluntary Video Game: Intrinsic Motivation, Persistence, and Rewards in Learning to Program at an Early Age | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85114730089&doi=10.1109%2fACCESS.2021.3110475&partnerID=40&md5=bea3c96e625b7d71defe10376f83e3eb |
Miller E.S. | Designing Interactive Storytelling Games to Teach Computational Thinking | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85112150954&doi=10.1007%2f978-3-030-77277-2_26&partnerID=40&md5=af8f319a9fecda9e46fd185ab2752686 |
Venkatesh P., Das S., Das A.K. | Design and Development of Low-Cost Unplugged Activities for Teaching Computational Thinking at K-5 Level | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85111145500&doi=10.1007%2f978-981-16-0084-5_42&partnerID=40&md5=13ca411e1f481cd92454ee1c007f0236 |
Panskyi T., Rowińska Z. | A Holistic Digital Game-Based Learning Approach to Out-of-School Primary Programming Education | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85109905836&doi=10.15388%2finfedu.2021.12&partnerID=40&md5=e52b28f27cd5809356b32f278982276d |
Giannakoulas A., Terzopoulos G., Xinogalos S., Satratzemi M. | A Proposal for an Educational Game Platform for Teaching Programming to Primary School Students | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85105932388&doi=10.1007%2f978-3-030-73988-1_38&partnerID=40&md5=a71e727ecc80c397c655315689b142e1 |
Díaz J., López J.A., Sepúlveda S., Villegas G.M.R., Ahumada D., Moreira F. | Evaluating aspects of usability in video game-based programming learning platforms | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85105615962&doi=10.1016%2fj.procs.2021.01.141&partnerID=40&md5=765c7c2352ffff5ef91e766a48564684 |
Theodoropoulos A., Poulopoulos V., Lepouras G. | Towards a Framework for Adaptive Gameplay in Serious Games that Teach Programming: Association Between Computational Thinking and Cognitive Style | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85104443923&doi=10.1007%2f978-3-030-68198-2_49&partnerID=40&md5=2ccd593b56c8f1429400706bd1a82a41 |
Guenaga M., Eguíluz A., Garaizar P., Gibaja J. | How do students develop computational thinking? Assessing early programmers in a maze-based online game | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85104286703&doi=10.1080%2f08993408.2021.1903248&partnerID=40&md5=077c2570530ee037c775d1748e25b997 |
Saidin N.D., Khalid F., Martin R., Kuppusamy Y., Munusamy N.A.P. | Benefits and challenges of applying computational thinking in education | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85103814824&doi=10.18178%2fijiet.2021.11.5.1519&partnerID=40&md5=beca7d69c9953fd58b260a8f56309d36 |
Soboleva E.V., Kirillova E.P., Lomakin D.E., Gribkov D.N. | Formation of computational thinking skills in the development of computer games for educational purposes [Формирование навыков вычислительного мышления при разработке компьютерных игр образовательного назначения] | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85103235964&doi=10.32744%2fPSE.2021.1.32&partnerID=40&md5=5030eea8af565c550d5b5874bb242ece |
Ausiku M., Matthee M. | Preparing Primary School Teachers for Teaching Computational Thinking: A Systematic Review | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85101564170&doi=10.1007%2f978-3-030-66906-5_19&partnerID=40&md5=5be2e3220b13769adc05ce4bbd54fc0a |
Cano S., Naranjo J.S., Henao C., Rusu C., Albiol‐pérez S. | Serious game as support for the development of computational thinking for children with hearing impairment | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85098761410&doi=10.3390%2fapp11010115&partnerID=40&md5=e1d5879abcb41fa81d6a0f09b3b08648 |
Hooshyar D., Malva L., Yang Y., Pedaste M., Wang M., Lim H. | An adaptive educational computer game: Effects on students' knowledge and learning attitude in computational thinking | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85091486606&doi=10.1016%2fj.chb.2020.106575&partnerID=40&md5=085752a5fc09c565ea826b27a9af58ad |
Israel-Fishelson R., Hershkovitz A., Eguíluz A., Garaizar P., Guenaga M. | The Associations Between Computational Thinking and Creativity: The Role of Personal Characteristics | 2021 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85087811099&doi=10.1177%2f0735633120940954&partnerID=40&md5=a03e0e37c1367a2ba2e1d712ce3b3628 |
Schez-Sobrino S., Vallejo D., Glez-Morcillo C., Redondo M.Á., Castro-Schez J.J. | RoboTIC: A serious game based on augmented reality for learning programming | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85087486203&doi=10.1007%2fs11042-020-09202-z&partnerID=40&md5=9e1b2462ef8e32b744ccc23a6841151c |
P. Rose S., Habgood M.P.J., Jay T. | Designing a Programming Game to Improve Children’s Procedural Abstraction Skills in Scratch | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85086784205&doi=10.1177%2f0735633120932871&partnerID=40&md5=804f982cb686ed122d47139b6a5f0af0 |
Kahila J., Parkki T., Gröhn A., Karvinen A., Telimaa E., Riikonen P., Tiitta R., Haantio P., Keinänen A., Kerkkänen T., Jormanainen I., Penttinen S., Tedre M. | Escape Room Game for CT Learning Activities in the Primary School | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85117540861&doi=10.1145%2f3428029.3428063&partnerID=40&md5=0f6ce3702a433dc670c453c29dc03776 |
Arnedo-Moreno J., Garcia-Solorzano D. | Programming is Fun! A Survey of the STEAM Digital Distribution Platform | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85097652114&doi=10.1109%2fCSEET49119.2020.9206214&partnerID=40&md5=3153174f12c33b6992cb3af6f38420fe |
Lin S.-Y., Chien S.-Y., Hsiao C.-L., Hsia C.-H., Chao K.-M. | Enhancing Computational Thinking Capability of Preschool Children by Game-based Smart Toys | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85094326866&doi=10.1016%2fj.elerap.2020.101011&partnerID=40&md5=d251176b997f6784771d4f17ad13160c |
Kynigos C., Grizioti M. | Modifying games with ChoiCo: Integrated affordances and engineered bugs for computational thinking | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85078793371&doi=10.1111%2fbjet.12898&partnerID=40&md5=326e9cfd06966316a228b1dc9303daed |
Ke F., Moon J., Sokolikj Z. | Tracking Representational Flexibility Development through Speech Data Mining | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85098595235&doi=10.1109%2fFIE44824.2020.9273818&partnerID=40&md5=435dbbf61dc1c1a623dd592b3059d1e8 |
Fernandes K.T., Da Silva Aranha E.H., Lucena M.J.N.R., De Souza Fernandes G.L. | Developing Computational Thinking and Reading and Writing Skills through an Approach for Creating Games | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85098588599&doi=10.1109%2fFIE44824.2020.9274065&partnerID=40&md5=be085a368bce642f690936efba1d3e4a |
Schneider G., Bernardini F., Boscarioli C. | Teaching CT through Internet of Things in High School: Possibilities and Reflections | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85098566769&doi=10.1109%2fFIE44824.2020.9274184&partnerID=40&md5=c4bbfc27d34f7ea48eb84d2f7f1de287 |
Sivaraj R., Ellis J.A., Wieselmann J.R., Roehrig G.H. | Computational participation and the learner-technology pairing in K-12 STEM education | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85090960541&doi=10.1002%2fhbe2.220&partnerID=40&md5=8fa6f71babba1ab9d7937070d007a3cd |
Troiano G.M., Schouten D., Cassidy M., Tucker-Raymond E., Puttick G., Harteveld C. | All Good Things Come in Threes: Assessing Student-Designed Games via Triadic Game Design | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85092324042&doi=10.1145%2f3402942.3403010&partnerID=40&md5=be443d9b912963e78bf6666dfadfa868 |
Scirea M., Valente A. | Boardgames and Computational Thinking: How to identify games with potential to support CT in the classroom | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85092308013&doi=10.1145%2f3402942.3409616&partnerID=40&md5=23a59e8024b353b0edafc1f6f2a198ea |
Barbero G., Gómez-Maureira M.A., Hermans F.F.J. | Computational Thinking through Design Patterns in Video Games | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85092301150&doi=10.1145%2f3402942.3409622&partnerID=40&md5=63b69cf8a205f55df92bd6fb75df91c6 |
Aslina Y.R., Mulyanto A., Niwanputri G.S. | Designing 'Bebras' Serious Games Interaction for Indonesian Upper Elementary School Students | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85107232115&doi=10.1109%2fICAICTA49861.2020.9429039&partnerID=40&md5=6b33e2a893442a557e4f04adae87f7d4 |
Ramadhani N.R., Mulyanto A., Niwanputri G.S. | Designing Interaction and User Interface of Computational Thinking Digital Game for Children using User-Centered Design Approach | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85107199594&doi=10.1109%2fICAICTA49861.2020.9429049&partnerID=40&md5=ca97fabe6fbf04b0eb54506593daac9e |
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Min W., Mott B., Park K., Taylor S., Akram B., Wiebe E., Boyer K.E., Lester J. | Promoting Computer Science Learning with Block-Based Programming and Narrative-Centered Gameplay | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85096906933&doi=10.1109%2fCoG47356.2020.9231881&partnerID=40&md5=05b355df24e35e52fa2e8f4225e4ddb5 |
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Threekunprapa A., Yasri P. | Unplugged coding using flowblocks for promoting computational thinking and programming among secondary school students | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85086932201&doi=10.29333%2fiji.2020.13314a&partnerID=40&md5=43d26b569048f0f8fab4e8d989099c37 |
Brooks E., Sjöberg J. | A designerly approach as a foundation for school children's computational thinking skills while developing digital games | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85087398207&doi=10.1145%2f3392063.3394402&partnerID=40&md5=8481b04ddb8e4011996df2e21d453d74 |
Gal-Ezer J., Szekely S., Marelly R. | Plethora of Skills: Play-Learn-Practice-Invent-Share | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85086435741&doi=10.1145%2f3341525.3393984&partnerID=40&md5=f4c531fa4ba168a265cd253618691d5e |
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Troiano G.M., Chen Q., Alba Á.V., Robles G., Smith G., Cassidy M., Tucker-Raymond E., Puttick G., Harteveld C. | Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85091315595&doi=10.1145%2f3313831.3376755&partnerID=40&md5=aa40557312918e3f97d98012da9cb1f8 |
Elshahawy M., Aboelnaga K., Sharaf N. | CodaRoutine: A serious game for introducing sequential programming concepts to children with autism | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85087920488&doi=10.1109%2fEDUCON45650.2020.9125196&partnerID=40&md5=14b5fb78215c54cd0ad9997038f8cc57 |
Utesch M.C., Faizan N.D., Krcmar H., Heininger R. | Pic2Program - An educational android application teaching computational thinking | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85087911769&doi=10.1109%2fEDUCON45650.2020.9125087&partnerID=40&md5=73d7974a2c08432ee7a38b5df19f043a |
Min W., Frankosky M.H., Mott B.W., Rowe J.P., Smith A., Wiebe E., Boyer K.E., Lester J.C. | DeepStealth: Game-Based Learning Stealth Assessment with Deep Neural Networks | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85067620624&doi=10.1109%2fTLT.2019.2922356&partnerID=40&md5=5080e89755d184b1d407b656ebb23aa4 |
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Wright H., Aycock J. | 10 binary games for computer science education | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85081550220&doi=10.1145%2f3328778.3372596&partnerID=40&md5=3270aca148e3d51d4203e6531837191c |
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Israel-Fishelson R., Hershkovitz A., Eguíluz A., Garaizar P., Guenaga M. | Computational thinking and creativity: A test for interdependency | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85103828215&partnerID=40&md5=a173cc7fe996a90f5806035a8d5972f0 |
Jen T.-H., Hsu T.-C. | The impact of using mobile block-based programming to control robots on the performance of the fifth grader students learning computational thinking in singapore | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85103827452&partnerID=40&md5=8ce100c4ba68aef50119caf9fe7813ac |
KARAKASIS C., XINOGALOS S. | BlocklyScript: Design and Pilot Evaluation of an RPG Platform Game for Cultivating Computational Thinking Skills to Young Students | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85099175766&doi=10.15388%2fINFEDU.2020.28&partnerID=40&md5=89351d27b5f0d0b0ed6d0ca0304fc9d9 |
Kazimoglu C. | Enhancing confidence in using computational thinking skills via playing a serious game: A case study to increase motivation in learning computer programming | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85097944527&doi=10.1109%2fACCESS.2020.3043278&partnerID=40&md5=762c5d691c35da4069adb2c7dab43827 |
Panayotov N., Donald I., Falconer R., Kempe V. | Linking gameplay metrics to computational thinking | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85097788530&doi=10.34190%2fGBL.20.036&partnerID=40&md5=1c1552d3e76b9ba422eda6f5f5c3b95f |
Dlab M.H., Hoic-Bozic N., Mezak J., Zunic M. | Supporting Croatian primary school teachers in designing game based learning activities: A case study | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85097773792&doi=10.34190%2fGBL.20.058&partnerID=40&md5=b992d33211fadefe4b0bdea9f6d5db5a |
Law R. | A pedagogical approach to teaching game programming: Using the PRIMM approach | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85097752916&doi=10.34190%2fGBL.20.071&partnerID=40&md5=12d12cc0a6b9a066371b78d16dbe6699 |
Repetto L. | Educational tasks, fun, and informatics | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85097581187&partnerID=40&md5=4b1621bb370556175f9bf98e91440ee3 |
Wu C.-H., Huang Y.-M. | Integration of LUPDA Theory and STEAM with Computational Thinking Concepts to Develop Assessment Principles for an AI Based STEAM Activity | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85097568803&doi=10.1007%2f978-3-030-63885-6_31&partnerID=40&md5=cf8277ff36c42d4f56c675b02ddcd0af |
Huang Y.-C., Huang Y.-M., Starcic A.I. | Enhancing Students’ Learning Outcomes of a STEAM Permutations Course Through a Game Based Visual Programming Environment with Qualifying Rank Strategy | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85097565133&doi=10.1007%2f978-3-030-63885-6_11&partnerID=40&md5=225a02c9f13d61f6999095c1fc9da8e1 |
Law R. | A Pedagogical approach to teaching game programming: Using the PRIMM approach | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85096722372&doi=10.34190%2fGBL.20.071&partnerID=40&md5=26d663037729766a889087a439343a3d |
Panayotov N., Donald I., Falconer R., Kempe V. | Linking gameplay metrics to computational thinking | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85096670217&doi=10.34190%2fGBL.20.036&partnerID=40&md5=f188a56d2ca35a61886569c02fa84f87 |
Dlab M.H., Hoic-Bozic N., Mezak J., Zunic M. | Supporting Croatian primary school teachers in designing game based learning activities: A case study | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85096644809&doi=10.34190%2fGBL.20.058&partnerID=40&md5=350a852bcc04d680b8e36b2938e81a83 |
Félix J.M.R., Cabada R.Z., Estrada M.L.B., Vara J.F. | An intelligent learning environment for computational thinking | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85095710716&doi=10.13053%2fCYS-24-3-3480&partnerID=40&md5=5252e08e5f97ccf5a0d977b7a1dd3d4e |
Valente A., Marchetti E. | Stickandclick – sticking and composing simple games as a learning activity | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85088917563&doi=10.1007%2f978-3-030-50506-6_24&partnerID=40&md5=14b03cc4b87afd618166e1f5d40476d3 |
[автор не найден] | 2nd International Conference on HCI in Games, HCI-Games 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020 | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85088782089&partnerID=40&md5=f3388b31e597e930a1fdc9bc3606f53a |
Scirea M. | Adaptive puzzle generation for computational thinking | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85088751064&doi=10.1007%2f978-3-030-50164-8_35&partnerID=40&md5=e7546a2a016257e190fd09822091295c |
Stefanidi E., Arampatzis D., Leonidis A., Korozi M., Antona M., Papagiannakis G. | MagiPlay: An Augmented Reality Serious Game Allowing Children to Program Intelligent Environments | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85088464892&doi=10.1007%2f978-3-662-61983-4_9&partnerID=40&md5=879ff78ff29c48ee4d0e8b5aaf30a4f6 |
Comber O., Motschnig R., Mayer H. | Chat-interviews as a means to explore students’ attitudes and perceptions on developing video games with unity in computer science classes | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85084171564&doi=10.1007%2f978-3-030-40274-7_88&partnerID=40&md5=5dafda023b3fa0d02c99e3fef952f93e |
Wong Y.S., Hayati M.Y.M., Tan W.H., Yap L.C. | A Game-Based Learning Assessment Framework for Learning Ubiquitous Computational Thinking | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85083729238&doi=10.1007%2f978-3-030-40271-6_60&partnerID=40&md5=bc4625a0ea5a04180b3e6a868bf971df |
Steinmaurer A., Pirker J., Gütl C. | sCool - Game Based Learning in STEM Education: A Case Study in Secondary Education | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85064646553&doi=10.1007%2f978-3-030-11932-4_58&partnerID=40&md5=1fac65312bdcd6ddac44c1ed81d0ebbe |
Eguíluz A., Guenaga M., Garaizar P., Olivares-Rodríguez C. | Exploring the Progression of Early Programmers in a Set of Computational Thinking Challenges via Clickstream Analysis | 2020 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85034034857&doi=10.1109%2fTETC.2017.2768550&partnerID=40&md5=760836cca7020dacd23726991d838e11 |
Su J.-M., Liao C.-T., Chen C.-T., Wang L.-H. | A scheme of STEAM interactive learning toy for musical and computational thinking | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85084088886&doi=10.1109%2fIJCIME49369.2019.00032&partnerID=40&md5=53b5140c8825922881f6a48aee16c48f |
Tucker-Raymond E., Puttick G., Cassidy M., Harteveld C., Troiano G.M. | “I Broke Your Game!”: critique among middle schoolers designing computer games about climate change | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85076217857&doi=10.1186%2fs40594-019-0194-z&partnerID=40&md5=90b10feb4979b343f15afc4984f67679 |
Panskyi T., Rowinska Z., Biedron S. | Out-of-school assistance in the teaching of visual creative programming in the game-based environment – Case study: Poland | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85071277087&doi=10.1016%2fj.tsc.2019.100593&partnerID=40&md5=caaabe3b5be94065a45925f97930e020 |
Huang H.-Y., Shih J.-L., Huang S.-H., Liang J.-C. | Effects of the interdisciplinary robotic game to elementary school students’abilities of computational thinking and STEM | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85077724805&partnerID=40&md5=a30b83e4d4c1e9eabe818d9a0a9d0b41 |
Vera-Sanchi J., De-Rivero E., Condori-Mamani C., Soncco-Merma V., Suero-Soto G., Villalba-Condori K. | Knowledge-based recommendation system for teaching computational thinking in primary level students | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85077717442&partnerID=40&md5=12683c71c39a1c558b2c12cbdf25538d |
De Jesus A.M., Silveira I.F. | A collaborative game-based learning framework to improve computational thinking skills | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85094319498&doi=10.1109%2fICVRV47840.2019.00038&partnerID=40&md5=ffc5463ca9103325c25dfd832a829f34 |
Zhao W., Shute V.J. | Can playing a video game foster computational thinking skills? | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85068920927&doi=10.1016%2fj.compedu.2019.103633&partnerID=40&md5=529f9704875b734597b006a1839b707f |
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Taylor S., Min W., Mott B., Emerson A., Smith A., Wiebe E., Lester J. | Position: IntelliBlox: A Toolkit for Integrating Block-Based Programming into Game-Based Learning Environments | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85078082955&doi=10.1109%2fBB48857.2019.8941222&partnerID=40&md5=caf7f4ea7d9bec8005daf18c4b670757 |
Gaggi O., Petenazzi G. | A digital platform for teaching mathematics | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85072795663&doi=10.1145%2f3342428.3342666&partnerID=40&md5=c0ecab40e181e596726342b255d28e1e |
Garneli V., Chorianopoulos K. | The effects of video game making within science content on student computational thinking skills and performance | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85065675248&doi=10.1108%2fITSE-11-2018-0097&partnerID=40&md5=d36b496760e3c9e4442a3e95078aec3f |
Gardeli A., Vosinakis S. | ARQuest: A tangible augmented reality approach to developing computational thinking skills | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85074289743&doi=10.1109%2fVS-Games.2019.8864603&partnerID=40&md5=97b2e7f35172c70fc58c7e198175e204 |
Jiang X., Harteveld C., Huang X., Fung A.Y.H. | The computational puzzle design framework: A design guide for games teaching computational thinking | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85072823849&doi=10.1145%2f3337722.3337768&partnerID=40&md5=302e4ac51688e66f99f813ea2dbdf826 |
Hershkovitz A., Sitman R., Israel-Fishelson R., Eguíluz A., Garaizar P., Guenaga M. | Creativity in the acquisition of computational thinking | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85065017972&doi=10.1080%2f10494820.2019.1610451&partnerID=40&md5=69147a356986419df2f719ca6cbec1b1 |
Yang K.-H., Lin H.-Y. | Exploring the Effectiveness of Learning Scratch Programming with Code.org | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85080898445&doi=10.1109%2fIIAI-AAI.2019.00225&partnerID=40&md5=c2b128bc0661920f7cf54c53a150cb14 |
Fernandez J.M., Palaoag T.D., Cruz J.D. | An assessment of the mobile games utilization and it’s effect to one’s computational thinking skills | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85073365787&doi=10.35940%2fijitee.I1115.0789S219&partnerID=40&md5=7da14d901d1ccd6c23270631b07ca449 |
Tavares Fernandes K., Lucena M., Aranha E. | A strategy for the development of computational thinking from game design specifications | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85072936689&doi=10.1109%2fICALT.2019.00122&partnerID=40&md5=b0efd21679a84c21480498ac598f6642 |
Pires F., Maquine Lima F.M., Melo R., Serique Bernardo J.R., De Freitas R. | Gamification and engagement: Development of computational thinking and the implications in mathematical learning | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85072925042&doi=10.1109%2fICALT.2019.00112&partnerID=40&md5=fcda0316d8f50c2b457b9b28b342caad |
Castro E., Sakata T.C., Zaina L.A.M. | Playing a computational thinking game using hand gestures: Analyzing childern interaction in a learning tools | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85072910906&doi=10.1109%2fICALT.2019.00029&partnerID=40&md5=6c4dc9ed3b102853e4ba66e4b515da33 |
Ohland C., Ehsan H., Cardella M.E. | Parental influence on children's computational thinking in an informal setting (fundamental research) | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85078804099&partnerID=40&md5=1ecb2b35b04c7f872d9af72f0387d915 |
Troiano G.M., Snodgrass S., Argimak E., Robles G., Smith G., Cassidy M., Tucker-Raymond E., Puttick G., Harteveld C. | Is My game ok Dr. scratch?: Exploring programming and computational thinking development via metrics in student-designed serious games for STEM | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85068736053&doi=10.1145%2f3311927.3323152&partnerID=40&md5=237620cd2735a7d094f9adde43f91a4f |
Turchi T., Fogli D., Malizia A. | Fostering computational thinking through collaborative game-based learning | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85061058368&doi=10.1007%2fs11042-019-7229-9&partnerID=40&md5=406b2d35ee799e45b21b671d2ee228fc |
Nche O.M., Colbert-Busch E., Sitaraman M., Zordan V.B. | Presenting CS concepts through multiple representations to engage African-American elementary school children | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85096998405&partnerID=40&md5=3aef169a0e0e58fc3c0e6e1ef2e3587d |
Comber O., Motschnig R., Mayer H., Haselberger D. | Engaging students in computer science education through game development with unity | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85067525946&doi=10.1109%2fEDUCON.2019.8725135&partnerID=40&md5=21f979d157cf9748873b1221da795549 |
Jagust T., Krzic A.S., Gledec G., Grgic M., Bojic I. | Exploring Different Unplugged Game-like Activities for Teaching Computational Thinking | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85063543745&doi=10.1109%2fFIE.2018.8659077&partnerID=40&md5=1d23cf5e824e6ee4668e00edb88de23b |
Akbar M., Dura L., Gates A.Q., Ortega A., Roy M.K., Santiago C., Tellez J.G., Villa E. | Sol y Agua: A Game-based Learning Platform to Engage Middle-school Students in STEM | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85063504587&doi=10.1109%2fFIE.2018.8659071&partnerID=40&md5=94613e63cf89d5f0f582059e529578cd |
Ehsan H., Ohland C., Dandridge T., Cardella M. | Computing for the Critters: Exploring Computational Thinking of Children in an Informal Learning Setting | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85063444497&doi=10.1109%2fFIE.2018.8659268&partnerID=40&md5=f7955f144a43bd600c65d0f1d1108a1b |
Moreno-Vera F., Leon-Vera L., Moreno-Motta J., Guizado-Vasquez J., Vera-Panez M. | Comparison of the learning curve and adaptive behavior from kids to adults using computational thinking with Block-Programming to Technology Enhanced Learning | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85074753430&doi=10.1109%2fEDUNINE.2019.8875764&partnerID=40&md5=78d5472417cbb9915f0e3e35e6cc13a8 |
Diaz Leon J.A., Abad Jimenez W.E., Barraza Ramirez J.L., Frontado Aldana S.A., Puma Alvites A.T.A., Solorzano Pinzas R.L. | Work in progress: Llup'IX | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85074751154&doi=10.1109%2fEDUNINE.2019.8875761&partnerID=40&md5=e41443f928c80314ba8149c0c7523c7f |
Allsop Y. | Assessing computational thinking process using a multiple evaluation approach | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85056390283&doi=10.1016%2fj.ijcci.2018.10.004&partnerID=40&md5=4ad9201e6ccb2169a14171d50ac9a9c1 |
Chen Y., Chen Z., Gumidyala S., Koures A., Lee S., Msekela J., Remash H., Schoenle N., Albright S.D., Rebelsky S.A. | A middle-school code camp emphasizing digital humanities | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85064386836&doi=10.1145%2f3287324.3287509&partnerID=40&md5=8cfce43bac27c50d224b04cbaf787fe7 |
Kuo W.-C., Hsu T.-C. | Learning effectiveness of using augmented reality to support computational thinking learning board game | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85093111350&partnerID=40&md5=fbbdfcfd66093dca488658a7710fec72 |
Tseng C.-Y., Doll J., Varma K. | Exploring evidence that board games can support computational thinking | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85093103248&partnerID=40&md5=d857c563e4439e4d15e04faf2d02a430 |
Wu S.-Y. | The design and development of coding poker cards | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85093091202&partnerID=40&md5=8eac85cb289a055512f93882e23b5c98 |
Liang Y.-S., Hsu T.-C. | The learning effectiveness of integrating computational thinking and english oral interaction | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85093086600&partnerID=40&md5=600b589bb2910cc279cbe08326aeacda |
Israel-Fishelson R., Hershkovitz A. | Micro-persistence in the acquisition of computational thinking | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85093073292&partnerID=40&md5=bfb6b8eab0c57ff20850d1c372c00b38 |
Jhou Y.-J., Yen J.-C., Liao W.-C. | The effects of gender differences and learning styles on scratch’s programming performance and computational thinking ability | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85093067878&partnerID=40&md5=27d6e4ac581fb73d791af4c42b74939a |
Plumettaz-Sieber M., Bonnat C., Sanchez E. | Debriefing and knowledge processing an empirical study about game-based learning for computer education | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85082447076&doi=10.1007%2f978-3-030-34350-7_4&partnerID=40&md5=24d223257705aacfa7b2d058c1a11e70 |
Huang H.-Y., Huang S.-H., Shih J.-L., Tsai M.-J., Liang J.-C. | Exploring the role of algorithm in elementary school students’ computational thinking skills from a robotic game | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85080390492&partnerID=40&md5=475cf9061767d9c0518eeeef0808031d |
Wangenheim G.V.C., Medeiros G.A.S.D., Filho R.M., Petri G., Pinheiro F.D.C., Ferreira M.N.F., Hauck J.C.R. | Splash code - a board game for learning an understanding of algorithms in middle school | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85077454597&doi=10.15388%2finfedu.2019.12&partnerID=40&md5=30664696bd473d872f5e5f3a15fce72b |
Hooshyar D., Lim H., Pedaste M., Yang K., Fathi M., Yang Y. | AutoThinking: An Adaptive Computational Thinking Game | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85076791834&doi=10.1007%2f978-3-030-35343-8_41&partnerID=40&md5=9d9d29f86628b61727eed33c39ef832b |
Frankovic I., Hoic-Bozic N., Dlab M.H., Ivasic-Kos M. | Supporting learning programming using educational digital games | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85075321539&doi=10.34190%2fGBL.19.094&partnerID=40&md5=7244e7d6249948692b2c273fff84233b |
Freina L., Ferlino L., Chioccariello A. | Game making in italian primary schools: The neglected actor | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85075321458&doi=10.34190%2fGBL.19.068&partnerID=40&md5=49925221a48eff2612773ed845dea8e3 |
Hoić-Božić N., Mezak J., Tomljenović K. | Enhancing teachers’ computational thinking skills through game based learning | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85075288263&partnerID=40&md5=fc098b92d104efca0f7201502f77bd9e |
Grizioti M., Kynigos C. | Collaborative modding of a simulation game: An approach to the development of computational thinking | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85075284518&doi=10.34190%2fGBL.19.091&partnerID=40&md5=cb0c6daf29d083a269e378ffe015d24a |
Čujdíková M. | Create minecraft fame, save the world | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85075272593&doi=10.34190%2fGBL.19.133&partnerID=40&md5=32aabbc13d50f6a0c9e9d49f0d4677f4 |
Zaibon S.B., Yunus E. | Perceptions of computational thinking in game based learning for improving student problem solving skills | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85074079863&doi=10.30534%2fijatcse%2f2019%2f3681.32019&partnerID=40&md5=15aefd4edb7e9f0763438dbdc50758f7 |
Vahldick A., Farah P.R., Marcelino M.J., Mendes A.J.N. | NoBug's Snack Bar: A Computational Thinking Serious Game as an Educational Platform | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85073351445&doi=10.1109%2fTLA.2019.8863318&partnerID=40&md5=814f4c8189fb87f75da1bbe2b990e4b1 |
Bottino R., Chioccariello A., Freina L., Tavella M. | Digital games in primary schools for the development of key transversal skills | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85070665723&doi=10.1007%2f978-3-030-28764-1_8&partnerID=40&md5=4b356af51fe18b85be9dac107364a729 |
De Souza A.A., Barcelos T.S., Munoz R., Villarroel R., Silva L.A. | Data Mining Framework to Analyze the Evolution of Computational Thinking Skills in Game Building Workshops | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85069776412&doi=10.1109%2fACCESS.2019.2924343&partnerID=40&md5=419891c55cbefc92d6a2c82539437bae |
Steinmaurer A., Pirker J., Gütl C. | Scool - Game-based learning in computer science class A case study in secondary education | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85069762044&doi=10.3991%2fijep.v9i2.9942&partnerID=40&md5=d61dc991bc6d7e98cc4539d1099ba632 |
Lee L.-K., Cheung T.-K., Ho L.-T., Yiu W.-H., Wu N.-I. | Learning computational thinking through gamification and collaborative learning | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85068104968&doi=10.1007%2f978-3-030-21562-0_28&partnerID=40&md5=ab5eed75b49290c72dbf898c4bfb1d31 |
Giannakoulas A., Xinogalos S. | Current trends in on-line games for teaching programming concepts to primary school students | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85067257311&doi=10.1007%2f978-3-030-20954-4_5&partnerID=40&md5=aeb36cbb95a6c5fb30cd548fe8c1ee16 |
[автор не найден] | 7th International Conference on Games and Learning Alliance, GALA 2018 | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85061405497&partnerID=40&md5=b1e8c475af9020196783f33ebd213c4b |
Tsarava K., Moeller K., Ninaus M. | Board games for training computational thinking | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85061356218&doi=10.1007%2f978-3-030-11548-7_9&partnerID=40&md5=ef9171844ed9a2620cc2da34b0b2fdca |
Lakanen A.-J., Kärkkäinen T. | Identifying pathways to computer science: The long-term impact of short-term game programming outreach interventions | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85061186086&doi=10.1145%2f3283070&partnerID=40&md5=f9139292efa6d8ffe9d91a41271ff822 |
Richard G.T., Giri S. | Digital and physical fabrication as multimodal learning: Understanding youth computational thinking when making integrated systems through bidirectionally responsive design | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85061185089&doi=10.1145%2f3243138&partnerID=40&md5=867d38c56b7aac446c786ec0e13af4c1 |
Tomaiuolo M., Angiani G., Ferrari A., Mordonini M., Poggi A. | A week of playing with code, the object-oriented way | 2019 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85057315975&doi=10.1007%2f978-3-319-98872-6_8&partnerID=40&md5=91220319827ca90b30a3043285a3ff0d |
Katchapakirin K., Anutariya C. | An Architectural Design of ScratchThAI A conversational agent for Computational Thinking Development using Scratch | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85059907514&doi=10.1145%2f3291280.3291787&partnerID=40&md5=ae92344eeea6a8ecfa8af8010d201f54 |
Wu S.-Y. | The development and challenges of computational thinking board games | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85060370725&doi=10.1109%2fIC3.2018.00-45&partnerID=40&md5=931339aa361c36c5f1633f54650348f0 |
Werneburg S., Manske S., Feldkamp J., Hoppe H.U. | Improving on guidance in a gaming environment to foster computational thinking | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85060037496&partnerID=40&md5=78e648982eee09f7024cce136a61b500 |
Werneburg S., Manske S., Hoppe H.U. | CtGameStudio - A game-based learning environment to foster computational thinking | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85060023123&partnerID=40&md5=7e9d06a2115918e9768283c081a79c86 |
Gandolfi E., Ferdig R.E. | Scratching the coding surface: tackling algorithms for inclusion and learning | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85054403795&doi=10.1108%2fIJILT-06-2018-0071&partnerID=40&md5=c323d34d74b708f39b4f802c8e85816a |
Hsu T.-C., Chang S.-C., Hung Y.-T. | How to learn and how to teach computational thinking: Suggestions based on a review of the literature | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85050632563&doi=10.1016%2fj.compedu.2018.07.004&partnerID=40&md5=127d508427c6615988da71ddd4734aaf |
Kanaki K., Kalogiannakis M. | Introducing fundamental object-oriented programming concepts in preschool education within the context of physical science courses | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85047664235&doi=10.1007%2fs10639-018-9736-0&partnerID=40&md5=af87ccfa23a7131c688a6b23b7bae631 |
Filipe Rozeno Rodrigues J., Rodrigo Acosta P., Ramalho T., Marques De Aquino W., Correa De Lima A., Bailo D. | Parallel computing: Unplugging to learn | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85071011977&doi=10.1109%2fLACLO.2018.00019&partnerID=40&md5=ded11c7a523e71332fbba7baf1fbe6f1 |
[автор не найден] | ACM International Conference Proceeding Series | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85055879018&partnerID=40&md5=614911a4a22cc272473230c067d6b31d |
[автор не найден] | ACM International Conference Proceeding Series | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85055581143&partnerID=40&md5=fc0e07d0849a4d5db4f6ec9ba1c562a1 |
Cornejo M.E., Sommer S., Rodriguez J. | An approach based on Embodied Programming to teach computer science at a Secondary School | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85050963715&doi=10.1109%2fSCCC.2017.8405151&partnerID=40&md5=ebb01bf90f8bd95c959cba105facfa82 |
Chang C.-K., Tsai Y.-T. | Pair-Programming Curriculum Development of Motion-Based Game for Enhancing Computational Thinking Skills | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85065164705&doi=10.1109%2fIIAI-AAI.2018.00061&partnerID=40&md5=a76f720cc190a1b708a718e20370a589 |
Gossen F., Kuhn D., Margaria T., Lamprecht A.-L. | Computational Thinking: Learning by Doing with the Cinco Adventure Game Tool | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85053593439&doi=10.1109%2fCOMPSAC.2018.00175&partnerID=40&md5=67cd7ecd8ab1ba7c9512b9110a8d31ec |
Gandolfi E. | You have got a (different) friend in me: Asymmetrical roles in gaming as potential ambassadors of computational and cooperative thinking | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85042120181&doi=10.1177%2f2042753018757757&partnerID=40&md5=7fed5be2888f8b57b5c851100dd1cb3a |
Rowe E., Asbell-Clarke J., Baker R., Gasca S., Bardar E., Scruggs R. | Labeling implicit computational thinking in pizza pass gameplay | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85052012902&doi=10.1145%2f3170427.3188541&partnerID=40&md5=02422227ea0ca24382a7c13cdd668c84 |
Garneli V., Chorianopoulos K. | Programming video games and simulations in science education: exploring computational thinking through code analysis | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85020518279&doi=10.1080%2f10494820.2017.1337036&partnerID=40&md5=dd1207e09f69411ac08ae8d39d2bb890 |
Altanis I., Retalis S., Petropoulou O. | Systematic design and rapid development of motion-based touchless games for enhancing students’ thinking skills | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85056472044&doi=10.3390%2feducsci8010018&partnerID=40&md5=c6273c8b4c867fff450d0cb603a0320c |
Munoz R., Schumacher Barcelos T., Villarroel R. | CT4All: Enhancing Computational Thinking Skills in Adolescents with Autism Spectrum Disorders | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85047135267&doi=10.1109%2fTLA.2018.8358673&partnerID=40&md5=fc0c504a0062c94903f6b3d8e65ded21 |
García-Peñalvo F.J., Mendes A.J. | Exploring the computational thinking effects in pre-university education | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85039961266&doi=10.1016%2fj.chb.2017.12.005&partnerID=40&md5=5ac74b6b06fa36e9d7b1719240ccef4e |
Seoane Pardo A.M. | Computational Thinking between Philosophy and STEM - Programming Decision Making Applied to the Behavior of 'Moral Machines' in Ethical Values Classroom | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85044527946&doi=10.1109%2fRITA.2018.2809940&partnerID=40&md5=bd0c268705845bf372604ab8006098ca |
Wu S.-Y., Fang J.-C., Lian S.-M. | Design a computational thinking board game based on programming elements | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85103658926&partnerID=40&md5=6327d3fdcfc9ce68d9866c4068509297 |
Akram B., Min W., Wiebe E., Mott B., Boyer K.E., Lester J. | Improving stealth assessment in game-based learning with LSTM-based analytics | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85084014201&partnerID=40&md5=7e8ab98156294c03be400c8318817bf7 |
[автор не найден] | Proceedings of the 15th International Conference on Cognition and Exploratory Learning in the Digital Age, CELDA 2018 | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85062754281&partnerID=40&md5=41586538311842a275487cd7781c5df8 |
Mozelius P., Nouri J. | Factors to consider when using learning games for learning programming in k-9 education | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85058966959&partnerID=40&md5=0041eed5e47dbbb89f4fb85415a8c339 |
Rose S., Habgood J., Jay T. | Pirate plunder: Game-based computational thinking using scratch blocks | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85058961862&partnerID=40&md5=ea256659e1d91bc0d4989438d0e42243 |
Law R. | Introducing novice programmers to functions and recursion using computer games | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85058931769&partnerID=40&md5=814622764217cfb81b15df26a19c5559 |
Leifheit L., Jabs J., Ninaus M., Moeller K., Ostermann K. | Programming unplugged: An evaluation of game-based methods for teaching computational thinking in primary school | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85058927915&partnerID=40&md5=3c9851a83ff1c00f11bc838a9ffa8587 |
García-Peñalvo F.J., Reimann D., Maday C. | Introducing coding and computational thinking in the schools: The TACCLE 3 – coding project experience | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85058557778&doi=10.1007%2f978-3-319-93566-9_11&partnerID=40&md5=d234390fef615dab95fb9f5c3b97ccc6 |
Chiazzese G., Fulantelli G., Pipitone V., Taibi D. | Engaging primary school children in computational thinking: Designing and developing videogames [Involucrando a los niños de educación primaria en el Pensamiento Computacional: diseñando y desarrollando videojuegos] | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85058523687&doi=10.14201%2fEKS20181926381&partnerID=40&md5=074b41899304a216c0f1ed4dbb19f23d |
Kirwan C., Costello E., Donlon E. | Computational thinking and online learning: A systematic literature review | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85057991697&partnerID=40&md5=46817857760d8289dc061d6bb6f56d17 |
Ayman R., Sharaf N., Ahmed G., Abdennadher S. | MiniColon; Teaching kids computational thinking using an interactive serious game | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85056477440&doi=10.1007%2f978-3-030-02762-9_9&partnerID=40&md5=24c4f713e35586d12942c06fa97192b3 |
Margaria T. | From computational thinking to constructive design with simple models | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85056446805&doi=10.1007%2f978-3-030-03418-4_16&partnerID=40&md5=435613589a94f6699674fd89e8d8fc72 |
Munoz R., Villarroel R., Barcelos T.S., Riquelme F., Quezada A., Bustos-Valenzuela P. | Developing Computational Thinking Skills in Adolescents with Autism Spectrum Disorder Through Digital Game Programming | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85055161154&doi=10.1109%2fACCESS.2018.2877417&partnerID=40&md5=8ab22d7ba2cf64b2402a8ef1e57a4cee |
Pellas N., Vosinakis S. | Learning to think and practice computationally via a 3D simulation game | 2018 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85042564565&doi=10.1007%2f978-3-319-75175-7_54&partnerID=40&md5=58a5f1e0dc9591da00ca999d65435cc5 |
Dapozo G.N., Greiner C.L., Petris R.H., Espíndola M.C., Company A.M. | Introduction to programming based on playful activities in the university | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85046448071&doi=10.1109%2fCLEI.2017.8226437&partnerID=40&md5=99b2252dbadbfb0cb0826748dba4a043 |
Souza A.A., Barcelos T.S., Munoz R., Silveira I.F., Omar N., Silva L.A. | Self-organizing maps to find computational thinking features in a game building workshop | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85046400471&doi=10.1109%2fCLEI.2017.8226407&partnerID=40&md5=256769c3da5b020b6c66b5991bbe6367 |
Malizia A., Fogli D., Danesi F., Turchi T., Bell D. | TAPASPlay: A game-based learning approach to foster computation thinking skills | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85040974297&doi=10.1109%2fVLHCC.2017.8103502&partnerID=40&md5=9a8bcf06aac4e5ea480c63495d4a474e |
Horses I.H.M. | AgentDesign: A tool to scaffold software design for elementary students | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85040970424&doi=10.1109%2fVLHCC.2017.8103469&partnerID=40&md5=450ffc72b9c14eb3f5516a4c01d2ad39 |
[автор не найден] | ACM International Conference Proceeding Series | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85038568505&partnerID=40&md5=1efe21ae7b507a1a6d1e74ea332ecfa6 |
Chiazzese G., Fulantelli G., Pipitone V., Taibi D. | Promotng computatonal thinking and creatveness in primary school children | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85038562746&doi=10.1145%2f3144826.3145354&partnerID=40&md5=ff4ba6ab9397909fc7d20cd438fe2ae2 |
[автор не найден] | CHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85034744305&partnerID=40&md5=df9ce8ae9d24d209d57e93b29bd909fe |
Arroyo I., Micciollo M., Casano J., Ottmar E., Hulse T., Rodrigo M.M. | Wearable learning: Multiplayer embodied games for math | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85034621632&doi=10.1145%2f3116595.3116637&partnerID=40&md5=25c5c02ac0748a33dee4b15f6263e222 |
Rowe E., Asbell-Clarke J., Gasca S., Cunningham K. | Assessing implicit computational thinking in Zoombinis Gameplay | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85030790391&doi=10.1145%2f3102071.3106352&partnerID=40&md5=2bd0517406e13c16a9df4282dcb4a5f1 |
Bauer A., Butler E., Popovic Z. | Dragon architect: Open design problems for guided learning in a creative computational thinking sandbox game | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85030779526&doi=10.1145%2f3102071.3102106&partnerID=40&md5=6bb87f701b1e034575acdb9bde4cde6c |
Fowler A. | Engaging young learners in making games: An exploratory study | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85030774190&doi=10.1145%2f3102071.3116225&partnerID=40&md5=f9a3954bfcdaa6522c673f5e550b2695 |
[автор не найден] | ICER 2017 - Proceedings of the 2017 ACM Conference on International Computing Education Research | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85030166044&partnerID=40&md5=e0e98355950e670a763e2c23c55b8cdf |
Almeida R., Gomes A., Bigotte M.E., Pessoa T. | IProg: Getting started with Programming: Pilot experiment in two elementary schools | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85049536535&doi=10.1109%2fSIIE.2017.8259651&partnerID=40&md5=a2dbf6762f7872e5e7f7dae053d432f2 |
Weng X., Wong G.K.W. | Integrating computational thinking into english dialogue learning through graphical programming tool | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85047240526&doi=10.1109%2fTALE.2017.8252356&partnerID=40&md5=9f0488429a759481a5eba1bb2b0c60f6 |
Jenson J., Droumeva M. | Revisiting the media generation: Youth media use and computational literacy instruction | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85032658155&doi=10.1177%2f2042753017731357&partnerID=40&md5=81d91e3b0118bf1e1d892c71fb2f7df4 |
Lamprou A., Repenning A., Escherle N.A. | The solothurn project - Bringing computer science education to primary schools in Switzerland | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85029542096&doi=10.1145%2f3059009.3059017&partnerID=40&md5=815e6c2a3a10b2739ba4919f3a9d9ae9 |
Ng P.H.F. | Introducing the practices for adopting the constructivist teaching in game engineering | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85023624483&doi=10.1109%2fEDUCON.2017.7943068&partnerID=40&md5=27b7a79b249a64164fb86e6fd4648291 |
Pellas N., Vosinakis S. | How can a simulation game support the development of computational problem-solving strategies? | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85023612124&doi=10.1109%2fEDUCON.2017.7942991&partnerID=40&md5=a106253af2e8871993de9d73720a97c6 |
[автор не найден] | 2017 IEEE 5th International Conference on Serious Games and Applications for Health, SeGAH 2017 | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85021778765&partnerID=40&md5=f679020160f9a24e077f4652b62e111a |
Lim H. | Computational Thinking (CT) and Rebel game Design: CT in health games | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85021739326&doi=10.1109%2fSeGAH.2017.7939263&partnerID=40&md5=6d470d0aba02619b2c25ec2a1decb4dc |
Ventura J., Qualls J., Ventura M., McGinnis R., Baker C., Nikaido B. | Development of a Video Game Design program in the college of engineering | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85019754153&doi=10.1109%2fSECON.2017.7925397&partnerID=40&md5=57bb4f83d7bb84604b9d03c442c95cd2 |
Melcer E.F., Hollis V., Isbister K. | Tangibles vs. mouse in educational programming games: Influences on enjoyment and self-beliefs | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85019597611&doi=10.1145%2f3027063.3053115&partnerID=40&md5=2ec47bfd963eaa245b9e11e78db5f330 |
Daungcharone K. | Enhancement the computational thinking skills via the simulation game | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85019223740&doi=10.1109%2fICDAMT.2017.7904960&partnerID=40&md5=ce1ea364d71bad06e5ab589bc7d1133d |
[автор не найден] | 2016 Research on Equity and Sustained Participation in Engineering, Computing, and Technology, RESPECT 2016 and 2nd Annual Conference of the IEEE Computer Society's Special Technical Community on Broadening Participation, STCBP 2016 - Co-located with the STARS Celebration Annual Conference of STARSComputingCorps.org | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85015108068&partnerID=40&md5=395a8e9d23fa448655f19a4a30cabcfd |
[автор не найден] | Proceedings - IEEE 8th International Conference on Technology for Education, T4E 2016 | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85013301819&partnerID=40&md5=9f59fb22335b36ba1a7ed29fc33b39f2 |
Ch’ng S.-I., Lee Y., Chia W.-C., Yeong L.-S. | Computational thinking affordances in video games | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85103819047&partnerID=40&md5=cd536270fcbcfdc08b386cbb2cca23c6 |
Litts B.K., Benson S., Lewis W., Mortensen C. | Mobile computing in cscl: A hands-on tutorial on the aris game design platform | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85073383740&partnerID=40&md5=c3eb5d1937b8ca40fbf35db175acc9c9 |
Huang S.-H., Tseng C.-C., Shih J.-L. | The design and evaluation of a STEM interdisciplinary game-based learning about the great voyage | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85054181234&partnerID=40&md5=b2d1e7222d56b378fa922b58be1588a5 |
Shih J.-L., Huang S.-H., Lin C.-H., Tseng C.-C. | STEAMing the ships for the great voyage: Design and evaluation of a technology-integrated maker game | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85040721155&partnerID=40&md5=d92a769db6ae167c02beea515a29cfa3 |
Tsarava K., Moeller K., Pinkwart N., Butz M., Trautwein U., Ninaus M. | Training computational thinking: Game-based unplugged and plugged-in activities in primary school | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85036470018&partnerID=40&md5=b3d6d7797cf56c45d6f256a849d749f0 |
Law R. | Teaching programming using computer games: A program language agnostic approach | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85036467151&partnerID=40&md5=0e6e0dc383d1732ad677a5f6d0342463 |
Jenson J., Black K.R., De Castell S. | Designing, tinkering and making: Implementing digital games in classroom contexts | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85036464493&partnerID=40&md5=ce48a9384384a2bb62d1cebbedb1d7f7 |
Weitze C.L. | Reflective, creative and computational thinking strategies used when students learn through making games | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85036462990&partnerID=40&md5=f83f87598cd7c39fa5c6f1d9a5ea6429 |
Fogli D., Danesi F., Malizia A., Turchi T., Bell D. | Sustaining cultures of participation by fostering computational thinking skills through game-play | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85033493016&partnerID=40&md5=08452fb45ae41f0efe318218f7bbd488 |
Madeira C. | Introduction to computational thinking with scratch [Introdução ao pensamento computacional com scratch] | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85027993926&partnerID=40&md5=5793ac1692a42ebe512752f057d2b34a |
Guenaga M., Mentxaka I., Garaizar P., Eguiluz A., Villagrasa S., Navarro I. | Make world, a collaborative platform to develop computational thinking and STEAM | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85025138667&doi=10.1007%2f978-3-319-58515-4_5&partnerID=40&md5=b7664aaf6b5ae30e5fea26719c390a9b |
Min W., Frankosky M.H., Mott B.W., Wiebe E.N., Boyer K.E., Lester J.C. | Inducing stealth assessors from game interaction data | 2017 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85022230700&doi=10.1007%2f978-3-319-61425-0_18&partnerID=40&md5=f0fde56716a9cf64927d2e95377b2df7 |
Francisco J.G.-P., Juan C.-B. | Computational thinking in pre-university education | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85008199911&doi=10.1145%2f3012430.3012490&partnerID=40&md5=d20893255f772008d244c002d9238ad2 |
Antonio M.S.-P. | Computational thinking beyond STEM: An introduction to "moral machines" and programming decision making in Ethics classroom | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85008163211&doi=10.1145%2f3012430.3012494&partnerID=40&md5=a864c9e7cf6463f4efc420fd0b82afd5 |
Lamprecht A.-L., Margaria T., McInerney C. | A Summer Computing Camp Using ChainReaction and jABC | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84987984378&doi=10.1109%2fCOMPSAC.2016.41&partnerID=40&md5=716140684951462eb738d283575a2c3e |
de Jesus G.A., das Dores Páris C.P., Silva Santos A.N.F., Martins N.C. | Playing with programming: A serious game to start programming | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85018258064&doi=10.4018%2f978-1-5225-1034-5.ch012&partnerID=40&md5=2e6d7232326044d12028dfd299b4130c |
Nikaido B., Ventura J. | Code puzzles - Robot Chronicle | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84980047916&doi=10.1109%2fSECON.2016.7506772&partnerID=40&md5=79c310063b88faa0adf9a8d5d8b21923 |
Cabo C., Lansiquot R.D. | Integrating creative writing and computational thinking to develop interdisciplinary connections | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84983332125&partnerID=40&md5=94b0fa99b491551457ee575b3e112a88 |
Vahldick A., Mendes A.J., Marcelino M.J. | Towards a constructionist serious game engine | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85001124034&doi=10.1145%2f2983468.2983526&partnerID=40&md5=d64f09ad008b5163d6c52d651625d05e |
Isaac J., Babu S.V. | Supporting computational thinking through gamification | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84974530419&doi=10.1109%2f3DUI.2016.7460062&partnerID=40&md5=c4147382b22798828ba5a1d7684fc045 |
Buffum P.S., Frankosky M., Boyer K.E., Wiebe E.N., Mott B.W., Lester J.C. | Collaboration and gender equity in game-based learning for middle school computer science | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84963799149&doi=10.1109%2fMCSE.2016.37&partnerID=40&md5=d8dc3238567533483262ddf1740fdd4f |
Horn B., Clark C., Strom O., Chao H., Stahl A.J., Harteveld C., Smith G. | Design insights into the creation and evaluation of a computer science educational game | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84968680171&doi=10.1145%2f2839509.2844656&partnerID=40&md5=81ea4d2c1fffe904e9f24ae22995efe2 |
Lansiquot R.D., Cabo C. | Making connections: Writing stories and writing code | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85008873509&doi=10.1057%2f978-1-137-56745-1_5&partnerID=40&md5=0c737ec4f6fb48ef5d0c0aeaa6c826cc |
Law B. | Puzzle games: A metaphor for computational thinking | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84996848319&partnerID=40&md5=56638e65ee8e18c499fb8269f23fe439 |
[автор не найден] | 15th International Conference on Advances in Web-Based Learning, ICWL 2016 | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84995960720&partnerID=40&md5=d9373be1563e4891d13e7b07b18d11cc |
Silva V., Souza A., Morais D. | Computational thinking in computer education in schools: An experience report Internship Course in Degree in Computing in public schools [Pensamento computacional no ensino de computação em escolas: Um relato de experiência de estágio em licenciatura em computação em escolas públicas] | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84989227530&partnerID=40&md5=9f5f7a8114fc3b50fa18c0a2e8019e64 |
Díaz L.M., Gaytán-Lugo L.S. | Computer animation as a vehicle for teaching computational thinking | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84986296724&doi=10.1007%2f978-3-319-44447-5_6&partnerID=40&md5=ec6c30e32b4d8e46ffcdea0ff24304b0 |
Schmidt M., Beck D. | Computational thinking and social skills in Virtuoso: An immersive, digital game-based learning environment for youth with autism spectrum disorder | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84979021218&doi=10.1007%2f978-3-319-41769-1_9&partnerID=40&md5=46923852847d9353ad3fa37a769e2e11 |
[автор не найден] | 2nd International Conference on Immersive Learning Research Network, iLRN 2016 | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84978975894&partnerID=40&md5=bb9bc1a4f3459ba59f82bb05a4636a89 |
Romero M., Ouellet H. | Scaffolding digital game design activities grouping older adults, younger adults and teens | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84978804156&doi=10.1007%2f978-3-319-39943-0_8&partnerID=40&md5=e489807392dc65508cc52017ed8e140f |
Jenson J., Droumeva M. | Exploring media literacy and computational thinking: A game maker curriculum study | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84968835202&partnerID=40&md5=b2d18e2de52058bda3b76bca4b55a25e |
Weintrop D., Holbert N., Horn M.S., Wilensky U. | Computational thinking in constructionist video games | 2016 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84955622299&doi=10.4018%2fIJGBL.2016010101&partnerID=40&md5=0b62a8f5e11c4e4cff2abe157f03e84a |
Bauer A., Butler E., Popovic Z. | Approaches for teaching computational thinking strategies in an educational game: A position paper | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84964887909&doi=10.1109%2fBLOCKS.2015.7369019&partnerID=40&md5=c104713d785188638d3303a232a40d8e |
Worrell B., Brand C., Repenning A. | Collaboration and Computational Thinking: A classroom structure | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84959915782&doi=10.1109%2fVLHCC.2015.7357215&partnerID=40&md5=fc01d589b64d99cddffefacd4c2dc06c |
Falcão T.P., Gomes T.C.S., Albuquerque I.R. | Computational thinking through children's games: An analysis of interaction elements [O pensamento computacional através de jogos infantis: Uma análise de elementos de interação] | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85051520749&doi=10.1145%2f3148456.3148485&partnerID=40&md5=d7b47c3d67b6636b85f12aa8f6edfcfa |
Buffum P.S., Frankosky M., Boyer K.E., Wiebe E., Mott B., Lester J. | Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84959906672&doi=10.1109%2fRESPECT.2015.7296496&partnerID=40&md5=532376ba9d07d15c66132d23750476eb |
Gee E.R., Tran K.M. | Video game making and modding | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84957402904&doi=10.4018%2f978-1-4666-8310-5.ch010&partnerID=40&md5=d711e63d468e0b742dd464a550f4199d |
Nickerson H., Brand C., Repenning A. | Grounding computational thinking skill acquisition through contextualized instruction | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84959261859&doi=10.1145%2f2787622.2787720&partnerID=40&md5=750a7a62e80ad04dc4cc7e729a71c51e |
Ventura M., Ventura J., Baker C., Viklund G., Roth R., Broughman J. | Development of a video game that teaches the fundamentals of computer programming | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84938152773&doi=10.1109%2fSECON.2015.7133047&partnerID=40&md5=dd7ae05bf073ccc2253d31232b447114 |
Repenning A., Webb D.C., Koh K.H., Nickerson H., Miller S.B., Brand C., Horses I.H.M., Basawapatna A., Gluck F., Grover R., Gutierrez K., Repenning N. | Scalable game design: A strategy to bring systemic computer science education to schools through game design and simulation creation | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84929208752&doi=10.1145%2f2700517&partnerID=40&md5=75e27e119da2b8a17a46af9b3c0e2250 |
Lee C.H., Garcia A.D. | "I want them to feel the fear...": Critical computational literacy as the new multimodal composition | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84958928500&doi=10.4018%2f978-1-4666-8200-9.ch111&partnerID=40&md5=36242380073915435e06cd8071f8ed71 |
Basawapatna A., Repenning A., Koh K.H. | Closing the cyberlearning loop: Enabling teachers to formatively assess student programming projects | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84942435426&doi=10.1145%2f2676723.2677269&partnerID=40&md5=f1aff6cc1bd97a65ad899495c4f36a6f |
Romero M. | Digital game design for collaborative learning | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85073346019&partnerID=40&md5=f09095e7e1bc6aef4707c4803dd03cc8 |
Jenson J., Droumeva M. | Making games with game maker: A computational thinking curriculum case study | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84955124078&partnerID=40&md5=c3534aaf6142846e019ee0e065712da1 |
Min W., Frankosky M.H., Mott B.W., Rowe J.P., Wiebe E., Boyer K.E., Lester J.C. | DeepStealth: Leveraging deep learning models for stealth assessment in game-based learning environments | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84949009361&doi=10.1007%2f978-3-319-19773-9_28&partnerID=40&md5=aef001061d66a65121870377fb50da6c |
Kotini I., Tzelepi S. | A gamification-based framework for developing learning activities of computational thinking | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84942753687&doi=10.1007%2f978-3-319-10208-5_12&partnerID=40&md5=80e9aa9e3ab39dd42a74fca681a1cd83 |
Lansiquot R.D., Cabo C. | Strategies to Integrate Writing in Problem-Solving Courses: Promoting Learning Transfer in an Interdisciplinary Context | 2015 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84941992550&partnerID=40&md5=1f63949c29a99bc0c172c62facf96ed7 |
Roscoe J.F., Fearn S., Posey E. | Teaching computational thinking by playing games and building robots | 2014 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84921325844&doi=10.1109%2fiTAG.2014.15&partnerID=40&md5=cbb3ce36bd849f828aeefc700ab3a20e |
Werner L., Denner J., Campe S. | Children programming games: A strategy for measuring computational learning | 2014 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84995686736&doi=10.1145%2f2677091&partnerID=40&md5=24f196e7c6d91b765442cfe05f8f2b72 |
Leanna Prater M.A., Mazur J.M. | Embedded standards-based digital gaming assessments: Pilot study with teachers | 2014 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84911958679&doi=10.1109%2fCGames.2014.6934152&partnerID=40&md5=d468a917a13b74e9f516477621aeecf0 |
Boechler P., Artym C., Dejong E., Carbonaro M., Stroulia E. | Computational thinking, code complexity, and prior experience in a videogame-building assignment | 2014 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84910092661&doi=10.1109%2fICALT.2014.118&partnerID=40&md5=712edfa4345af879a52add581918b895 |
Lee M.J., Bahmani F., Kwan I., Laferte J., Charters P., Horvath A., Luor F., Cao J., Law C., Beswetherick M., Long S., Burnett M., Ko A.J. | Principles of a debugging-first puzzle game for computing education | 2014 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84907420068&doi=10.1109%2fVLHCC.2014.6883023&partnerID=40&md5=786bdd2381f7c8a77dd6dadeb249dd92 |
Cateté V., Wassell K., Barnes T. | Use and development of entertainment technologies in after school STEM program | 2014 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84899768214&doi=10.1145%2f2538862.2538952&partnerID=40&md5=ea4a82baca63e0b09cbd7d9167c54b6c |
Wang D., Wang T., Liu Z. | A tangible programming tool for children to cultivate computational thinking | 2014 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84897014684&doi=10.1155%2f2014%2f428080&partnerID=40&md5=c6c98e9135d3ba742e210070f5775395 |
Klein L. | Meleon - A casual mobile game supporting immersion and reflection in learning | 2013 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84893689389&partnerID=40&md5=e536963f715251ff19412ceff1b83254 |
Duncan S.C. | Collaboration in a non-digital, computational game space | 2013 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84886450644&partnerID=40&md5=c29c109efea67e915f751a554e7deac4 |
Doore K. | Alternate realities for computational thinking | 2013 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84883505097&doi=10.114S%2f2493394.2493418&partnerID=40&md5=6818abaf1a2fd78684c57cb1016e566b |
Lee C.H., Garcia A.D. | "I Want Them to Feel the Fear...": Critical computational literacy as the new multimodal composition | 2013 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84944899599&doi=10.4018%2f978-1-4666-4345-1.ch022&partnerID=40&md5=d9fb764b958aecaf1a604526b15ccd19 |
[автор не найден] | 6th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2013 | 2013 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84981226125&partnerID=40&md5=51d9ba0f78364506e2ca751e60f14bbd |
Rodríguez F.J., Kerby N.D., Boyer K.E. | Informing the design of a game-based learning environment for computer science: A pilot study on engagement and collaborative dialogue | 2013 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84924967361&partnerID=40&md5=1e48c3133f803934c8dbcac3cc196283 |
Makris D., Euaggelopoulos K., Chorianopoulos K., Giannakos M.N. | Could you help me to change the variables? Comparing instruction to encouragement for teaching programming | 2013 | https://www.scopus.com/inward/record.uri?eid=2-s2.0-84901070445&doi=10.1145%2f2532748.2532761&partnerID=40&md5=d9c196920063d590bd6434cd0f81e8c4 |