Calculating Pi
There are many ways to calculate pi (π) which is defined by Wikipedia below: Шаблон:Quote
Here are just of few of the methods that have been proposed to calculate this value.
Method One
The script below is one method to calculate pi:
when green flag clicked set [pi v] to (4) set [Refreshes v] to (1) forever change [Refreshes v] by (2) set [pi v] to ((pi) - ((4)/(Refreshes))) change [Refreshes v] by (2) set [pi v] to ((pi) + ((4)/(Refreshes))) end
This script will constantly make the variable π closer and closer to the actual number π.
This is called the Gregory-Leibniz series.
Method Two
Шаблон:Note Below is another method for calculating pi:
when gf clicked set [pi v] to (3) set [Refreshes v] to (2) forever set [pi v] to ((pi) + ((4)/((Refreshes) * (((Refreshes) + (1)) * ((Refreshes) + (2)))))) change [Refreshes v] by (2) set [pi v] to ((pi) - ((4)/((Refreshes) * (((Refreshes) + (1)) * ((Refreshes) + (2)))))) change [Refreshes v] by (2) end
This is referred to as the Nilakantha series.
Method Three
Шаблон:Note The higher that the variable "n" is, the closer to pi the output will be.
ask [Please enter n:] and wait set [n v] to (answer) set [pi v] to ((n) * ([sin v] of ((180) / (n)):: operators ))
This method was used by Archimedes to calculate the original pi. This method can never actually get the exact value of pi using this method, but like all the other methods it can give enough exactness to be used in a project.
Speeding up the Program
One way to make the program much faster is to use a run without screen refresh custom block, however this may cause issues on some mobile devices. To do this, see below:
For Method One
when green flag clicked set [pi v] to (4) set [Refreshes v] to (1) forever Update::custom end define Update // Run without screen refresh repeat (100) change [Refreshes v] by (2) set [pi v] to ((pi) - ((4)/(Refreshes))) change [Refreshes v] by (2) set [pi v] to ((pi) + ((4)/(Refreshes))) end
For Method Two
when gf clicked set [pi v] to (3) set [Refreshes v] to (2) forever Update method 2 :: custom end define Update method 2 //Run without screen refresh repeat (100) set [pi v] to ((pi) + ((4)/((Refreshes) * (((Refreshes) + (1)) * ((Refreshes) + (2)))))) change [Refreshes v] by (2) set [pi v] to ((pi) - ((4)/((Refreshes) * (((Refreshes) + (1)) * ((Refreshes) + (2)))))) change [Refreshes v] by (2) end