Ants/Lapshenkova
Материал из Поле цифровой дидактики
Remix Ants
patches-own [
chemical ;; amount of chemical on this patch
food ;; amount of food on this patch (0, 1, or 2)
nest? ;; true on nest patches, false elsewhere
nest-scent ;; number that is higher closer to the nest
food-source-number ;; number (1, 2, or 3) to identify the food sources
]
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;;; Setup procedures ;;;
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to setup
clear-all
set-default-shape turtles "bug"
create-turtles population
[ set size 2 ;; easier to see
set color red ] ;; red = not carrying food
setup-patches
reset-ticks
end
to setup-patches
ask patches
[ setup-nest
setup-food
recolor-patch ]
end
to setup-nest ;; patch procedure
;; set nest? variable to true inside the nest, false elsewhere
set nest? (distancexy 0 0) < 5
;; spread a nest-scent over the whole world -- stronger near the nest
set nest-scent 200 - distancexy 0 0
end
to setup-food ;; patch procedure
;; setup food source one on the right
if (distancexy (0.6 * max-pxcor) 0) < 5
[ set food-source-number 1 ]
;; setup food source two on the lower-left
if (distancexy (-0.6 * max-pxcor) (-0.6 * max-pycor)) < 5
[ set food-source-number 2 ]
;; setup food source three on the upper-left
if (distancexy (-0.8 * max-pxcor) (0.8 * max-pycor)) < 5
[ set food-source-number 3 ]
;; set "food" at sources to either 1 or 2, randomly
if food-source-number > 0
[ set food one-of [1 2] ]
end
to recolor-patch ;; patch procedure
;; give color to nest and food sources
ifelse nest?
[ set pcolor violet ]
[ ifelse food > 0
[ if food-source-number = 1 [ set pcolor cyan ]
if food-source-number = 2 [ set pcolor sky ]
if food-source-number = 3 [ set pcolor blue ] ]
;; scale color to show chemical concentration
[ set pcolor scale-color green chemical 0.1 5 ] ]
end
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;;; Go procedures ;;;
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to go ;; forever button
ask turtles
[ if who >= ticks [ stop ] ;; delay initial departure
ifelse color = red
[ look-for-food ] ;; not carrying food? look for it
[ return-to-nest ] ;; carrying food? take it back to nest
wiggle
fd 1 ]
diffuse chemical (diffusion-rate / 100)
ask patches
[ set chemical chemical * (100 - evaporation-rate) / 100 ;; slowly evaporate chemical
recolor-patch ]
tick
end
to return-to-nest ;; turtle procedure
ifelse nest?
[ ;; drop food and head out again
set color red
rt 180 ]
[ set chemical chemical + 60 ;; drop some chemical
uphill-nest-scent ] ;; head toward the greatest value of nest-scent
end
to look-for-food ;; turtle procedure
if food > 0
[ set color orange + 1 ;; pick up food
set food food - 1 ;; and reduce the food source
rt 180 ;; and turn around
stop ]
;; go in the direction where the chemical smell is strongest
if (chemical >= 0.05) and (chemical < 2)
[ uphill-chemical ]
end
;; sniff left and right, and go where the strongest smell is
to uphill-chemical ;; turtle procedure
let scent-ahead chemical-scent-at-angle 0
let scent-right chemical-scent-at-angle 45
let scent-left chemical-scent-at-angle -45
if (scent-right > scent-ahead) or (scent-left > scent-ahead)
[ ifelse scent-right > scent-left
[ rt 45 ]
[ lt 45 ] ]
end
;; sniff left and right, and go where the strongest smell is
to uphill-nest-scent ;; turtle procedure
let scent-ahead nest-scent-at-angle 0
let scent-right nest-scent-at-angle 45
let scent-left nest-scent-at-angle -45
if (scent-right > scent-ahead) or (scent-left > scent-ahead)
[ ifelse scent-right > scent-left
[ rt 45 ]
[ lt 45 ] ]
end
to wiggle ;; turtle procedure
rt random 40
lt random 40
if not can-move? 1 [ rt 180 ]
end
to-report nest-scent-at-angle [angle]
let p patch-right-and-ahead angle 1
if p = nobody [ report 0 ]
report [nest-scent] of p
end
to-report chemical-scent-at-angle [angle]
let p patch-right-and-ahead angle 1
if p = nobody [ report 0 ]
report [chemical] of p
end
