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	<id>http://digida.mgpu.ru/index.php?action=history&amp;feed=atom&amp;title=How_to_Make_a_Title_Screen_and_Levels</id>
	<title>How to Make a Title Screen and Levels - История изменений</title>
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	<updated>2026-05-19T18:35:35Z</updated>
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		<title>Patarakin: 1 версия импортирована</title>
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		<updated>2022-07-21T08:33:18Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
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		<author><name>Patarakin</name></author>
	</entry>
	<entry>
		<id>http://digida.mgpu.ru/index.php?title=How_to_Make_a_Title_Screen_and_Levels&amp;diff=1851&amp;oldid=prev</id>
		<title>scratch&gt;Jvvg в 21:43, 6 июня 2022</title>
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		<updated>2022-06-06T21:43:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Many games have &amp;#039;&amp;#039;&amp;#039;title screens&amp;#039;&amp;#039;&amp;#039;, as well as &amp;#039;&amp;#039;&amp;#039;levels&amp;#039;&amp;#039;&amp;#039; in [[RPG]]s. These are mostly made up of backdrops drawn by the creator. Sensing blocks can be added to the sprite as [[Wall Sensors]] in order for the sprite to complete missions.&lt;br /&gt;
&lt;br /&gt;
== Title Screens ==&lt;br /&gt;
&lt;br /&gt;
Title screens usually consist of one backdrop (the title and design) and a sprite (the &amp;quot;start&amp;quot; button). One will need three broadcasts for this screen:&lt;br /&gt;
&lt;br /&gt;
* TitleScreen&lt;br /&gt;
* StartGame&lt;br /&gt;
* ShowSButton&lt;br /&gt;
&lt;br /&gt;
The backdrop should contain this script:&lt;br /&gt;
&amp;lt;scratchblocks&amp;gt;&lt;br /&gt;
when I receive [TitleScreen v]&lt;br /&gt;
switch backdrop to (Title Screen v)&lt;br /&gt;
broadcast (ShowSButton v)&lt;br /&gt;
&amp;lt;/scratchblocks&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The sprite should contain these scripts:&lt;br /&gt;
&amp;lt;scratchblocks&amp;gt;&lt;br /&gt;
when green flag clicked&lt;br /&gt;
show&lt;br /&gt;
forever&lt;br /&gt;
if &amp;lt;touching (mouse-pointer v)?&amp;gt; then&lt;br /&gt;
switch costume to (costume2 v) //A different colored costume&lt;br /&gt;
else&lt;br /&gt;
switch costume to (costume1 v) // The original costume&lt;br /&gt;
&amp;lt;/scratchblocks&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;scratchblocks&amp;gt;&lt;br /&gt;
when this sprite clicked&lt;br /&gt;
broadcast (StartGame v)&lt;br /&gt;
hide&lt;br /&gt;
&amp;lt;/scratchblocks&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;scratchblocks&amp;gt;&lt;br /&gt;
when I receive [TitleScreen v]&lt;br /&gt;
show // This script is in case of a &amp;quot;Play Again&amp;quot; button at the end of the game. If one does not have a &amp;quot;play again&amp;quot; button, this script is not necessary&lt;br /&gt;
&amp;lt;/scratchblocks&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
&lt;br /&gt;
Levels are backdrops. Be sure to keep the platform color consistent in [[Platformer]]s, as well as anything that may cause the player to lose a life.&lt;br /&gt;
&lt;br /&gt;
If it is needed, they can add a large readout [[variable]] that has this script somewhere in the project:&lt;br /&gt;
&amp;lt;scratchblocks&amp;gt;&lt;br /&gt;
when green flag clicked&lt;br /&gt;
forever&lt;br /&gt;
set [Level Name v] to (backdrop name)&lt;br /&gt;
&amp;lt;/scratchblocks&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, this requires each backdrop to be named.&lt;br /&gt;
This is a very simple way of creating the backdrop levels and title screen.&lt;br /&gt;
&lt;br /&gt;
Here&amp;#039;s a simple script to put in the player so one can advance to the next level without scrolling or anything fancy.&lt;br /&gt;
&amp;lt;scratchblocks&amp;gt;&lt;br /&gt;
when green flag clicked&lt;br /&gt;
forever&lt;br /&gt;
if &amp;lt;([x position v] of (Player v)) &amp;gt; (240)&amp;gt; then&lt;br /&gt;
switch backdrop to (next backdrop v)&lt;br /&gt;
go to x: (-202) y: (-70)&lt;br /&gt;
&amp;lt;/scratchblocks&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Creating a Main Menu]]&lt;br /&gt;
* [[Platformer]]&lt;br /&gt;
* [[RPG Projects]]&lt;br /&gt;
* [[Wall Sensors]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting Tutorials|Title Screen and Levels]][[Category:Game Design Tutorials|Make a Title Screen and Levels]]&lt;/div&gt;</summary>
		<author><name>scratch&gt;Jvvg</name></author>
	</entry>
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