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	<id>http://digida.mgpu.ru/index.php?action=history&amp;feed=atom&amp;title=Eyewire</id>
	<title>Eyewire - История изменений</title>
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	<updated>2026-05-06T03:44:49Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://digida.mgpu.ru/index.php?title=Eyewire&amp;diff=1521&amp;oldid=prev</id>
		<title>Patarakin: 1 версия импортирована</title>
		<link rel="alternate" type="text/html" href="http://digida.mgpu.ru/index.php?title=Eyewire&amp;diff=1521&amp;oldid=prev"/>
		<updated>2022-07-15T10:55:28Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 13:55, 15 июля 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
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		<author><name>Patarakin</name></author>
	</entry>
	<entry>
		<id>http://digida.mgpu.ru/index.php?title=Eyewire&amp;diff=1520&amp;oldid=prev</id>
		<title>Patarakin в 10:34, 2 марта 2021</title>
		<link rel="alternate" type="text/html" href="http://digida.mgpu.ru/index.php?title=Eyewire&amp;diff=1520&amp;oldid=prev"/>
		<updated>2021-03-02T10:34:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Сообщество&lt;br /&gt;
|Description=Eyewire challenges players, &amp;quot;Eyewirers&amp;quot;, to map neurons in 3D. Upon registering, players are directed through a tutorial that explains the game. Supplementary video tutorials are available on the Eyewire Blog.&lt;br /&gt;
&lt;br /&gt;
In Eyewire, the player is given a cube with a partially reconstructed neuron branch stretching through it. On the right side of the screen is a grayscale image of the cross sections of neurons. The player learns to &amp;quot;color&amp;quot; inside a gray outline of a single neuron branch, which usually extends from one side of the cube to another.&lt;br /&gt;
|Inventor=Sebastian Seung&lt;br /&gt;
|launch year=2012&lt;br /&gt;
|Size=10000&lt;br /&gt;
|framework=Демократия&lt;br /&gt;
|Адрес сообщества=https://eyewire.org/&lt;br /&gt;
|Цель сообщества=The goal of Eyewire is to identify and classify specific cell types as well as potentially expand the known broad classes of retinal cells.&lt;br /&gt;
}}&lt;br /&gt;
; https://blog.eyewire.org/about/&lt;br /&gt;
: Eyewire is a game to map the brain. Anyone can play and you need no scientific background — hundreds of thousands of people from around the world already do. Together we are mapping the 3D structure of neurons and advancing our quest to understand ourselves&lt;br /&gt;
&lt;br /&gt;
{{#widget:YouTube|id=zMmjGExpDP8|start=5}}&lt;/div&gt;</summary>
		<author><name>Patarakin</name></author>
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