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	<id>http://digida.mgpu.ru/index.php?action=history&amp;feed=atom&amp;title=Advanced_Scrolling_Platformer_Tutorial</id>
	<title>Advanced Scrolling Platformer Tutorial - История изменений</title>
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	<updated>2026-05-20T05:59:15Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://digida.mgpu.ru/index.php?title=Advanced_Scrolling_Platformer_Tutorial&amp;diff=1874&amp;oldid=prev</id>
		<title>Patarakin: 1 версия импортирована</title>
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		<updated>2022-07-21T08:33:18Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 11:33, 21 июля 2022&lt;/td&gt;
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		<author><name>Patarakin</name></author>
	</entry>
	<entry>
		<id>http://digida.mgpu.ru/index.php?title=Advanced_Scrolling_Platformer_Tutorial&amp;diff=1873&amp;oldid=prev</id>
		<title>scratch&gt;Jvvg в 21:48, 6 июня 2022</title>
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		<updated>2022-06-06T21:48:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{stub|date=July 2021}}{{NotUseful|virtually a duplicate of [[Scrolling Platformer Tutorial]].|date=July 2021}}This will be a step-by-step tutorial of how to make an &amp;#039;&amp;#039;&amp;#039;advanced scrolling platformer&amp;#039;&amp;#039;&amp;#039;. This is a type of platformer where it has physics as a normal platformer, yet has elements of a scrolling platformer.&lt;br /&gt;
&lt;br /&gt;
== Setting Up ==&lt;br /&gt;
=== Variables ===&lt;br /&gt;
For all [[sprite]]s:&lt;br /&gt;
&amp;lt;scratchblocks&amp;gt;&lt;br /&gt;
(x velocity)&lt;br /&gt;
(y velocity)&lt;br /&gt;
(SCROLL X)&lt;br /&gt;
(SCROLL Y)&lt;br /&gt;
(Slope)&lt;br /&gt;
(Old Scroll Y)&lt;br /&gt;
&amp;lt;/scratchblocks&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Custom Block(s) ===&lt;br /&gt;
The following custom block will be needed:&lt;br /&gt;
&amp;lt;scratchblocks&amp;gt;&lt;br /&gt;
define Platformer Physics (Jump Height) (Gravity) (Friction) (Running Speed)&lt;br /&gt;
&amp;lt;/scratchblocks&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Coding in The Player Sprite==&lt;br /&gt;
=== X Movement ===&lt;br /&gt;
Starting in the Custom block, we add our X Movement to walk left and right.&lt;br /&gt;
&amp;lt;scratchblocks&amp;gt;&lt;br /&gt;
define Platformer Physics (Jump Height) (Gravity) (Friction) (Running Speed)&lt;br /&gt;
if &amp;lt;key (right arrow v) pressed&amp;gt; then&lt;br /&gt;
change [x velocity v] by (Running Speed)&lt;br /&gt;
&amp;lt;/scratchblocks&amp;gt;&lt;br /&gt;
&amp;lt;scratchblocks&amp;gt;&lt;br /&gt;
if &amp;lt;key (left arrow v) pressed&amp;gt; then&lt;br /&gt;
change [x velocity v] by ((Running Speed)*(-1))&lt;br /&gt;
&amp;lt;/scratchblocks&amp;gt;&lt;br /&gt;
&amp;lt;scratchblocks&amp;gt;&lt;br /&gt;
 set [x velocity v] to ((Running Speed)*(Friction))&lt;br /&gt;
&amp;lt;/scratchblocks&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Y Movement ===&lt;br /&gt;
Under the Set X Velocity by Running Speed times Friction block that we made, we need gravity for our player to jump and fall, and slope physics.&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripting Tutorials]]&lt;/div&gt;</summary>
		<author><name>scratch&gt;Jvvg</name></author>
	</entry>
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